Iuz's Border States Meta-Regional Scenarios
The following are the scenarios currently available or in production
for the meta-region of Iuz's Border States.
For a list of the older meta-regional scenarios please see the
retired Iuz scenarios page.
Jump to a subcategory of meta-regional scenario:
597CY Scenarios
by Patrick Williamson - APL 8-14
In 596 adventurers discovered what is best described as a living Ur-Flan culture,
the Hursik within the Burneal forest. Now interested parties are funding a
new expedition to better explore these archaic folk. This adventure continues
the “Dragon Scales” adventure path (IUZ6-01, IUZ6-02, IUZ6-04, IUZ6-06, IUZ6-07
and IUZ6-08) and for best enjoyment these adventures should have been played
in order before this adventure is played. This adventure is the second installment
of the Great Northern Expedition IUZ6-01. A one-round Iuz’s Border States
Metaregional adventure set in the Burneal Forest for APLs 8-14.
Part seven of the Dragon Scales series.
Available for all types of play. Retires after 31st December 2008.
by Chris Hoffmann - APL 8-14
Being tipped off about several "draconic" hives within Chendl, the capital
of Furyondy, you've been tasked with the removal of one such location. What
will you fight within the depths of Chendl? Perhaps cleaning house in Chendl
might answer that and more. Afterwards, what rewards would King Belvor have
for one such as you? A one-round Iuz Border States Metaregional adventure
set in Furyondy for APLs 8-14. PCs that detect as evil, or have equipment
that detects as evil, are STRONGLY encouraged NOT to play this scenario.
Part eight of the Dragon Scales series.
Available for all types of play. Retires after 31st December 2008.
by Paul Kulbitski - APL 4-14
You have received a vision requesting your aid. Gildor Arcanix has asked that
you go and defend a dreaming oracle in her lair. A one-round Iuz’s Border
States Metaregional adventure set in the Howling Hills for APLs 4-14.
Available for all types of play. Retires after 31st December
2008.
by Casey Brown - APL 4-10
Draconic cults stir in the north, their reach and power becoming more powerful
by the day. A concerned Gildor Arcanix, confused by recent divination answers,
has once more called upon you to help find out just what these chromatic cults
are up to. This time, the signs point to the dead Tangles Forest. At the same
time, the Old Faith needs to learn more about how Boneheart Cranzer killed
the forest. Perhaps you can kill two birds with one stone. A one-round Iuz's
Border States Metaregional adventure set in the decimated Tangles Forest in
the Combination of Free Lords for APLs 4-10. This is Part Two of the Seeker
of the Flesh Series and is a loose sequel to BDK4-06 Scales and Secrets, IUZ6-02
Blue Scales, Red Secrets, and BDK6-07 Love Letter. PCs that have earned the
favor of Gildor Arcanix, the Old Faith Druids, the Kingdom of Johrase or the
clergy of St. Cuthbert are encouraged to play this adventure. Having at least
one wilderness-oriented PC at the table will prove beneficial.
Available for all types of play. Retires after 31st December
2008.
by Todd Ammerman and Joe Cirillo - APL 6-12
The Drinkers of the Cup of Midnight, in an attempt to prevent history from
repeating itself, have decided that turnabout is definitely fair play. To
that end, the Shade wants to learn of the Old One's darkest secrets behind
his recent machinations -she asks you to infiltrate a religious center of
the Old One himself. A one-round Iuz's Border States Metaregional adventure
set in the occupied Shield Lands for APLs 6-12.
WARNING: This adventure is role-playing intensive and is set in locations
and presents situations that may be extremely dangerous for paladins, clerics
of good-aligned deities, and any good (particularly devout) PCs in general.
There are definite repercussions for these types of PCs. In addition, this
adventure contains many situations that may be gruesome or inappropriate for
less-mature audiences.
Available for all types of play. Retires after 31st
December 2008.
by Joseph Fitzgerald, Scott McManus and Patrick Williamson - APL 6-14
A free holiday north of Lake Quag, sailing, good food, entertainment, relaxation,
foot massages – all courtesy of Gildor Arcanix in appreciation of your previous
support. By now you know Gildor all too well, so what task does he have for
planned you to pay for this luxury spa retreat? This adventure continues the
“Dragon Scales” adventure path (IUZ6-01, IUZ6-02, IUZ6-04, IUZ6-06, IUZ6-07,
IUZ6-08 and IUZ7-01) and for best enjoyment these adventures should have been
played in order before this adventure is played. A one-round Iuz’s Border
States Metaregional adventure set in Ungra Balan for APLs 6-14.
Available for all types of play. Retires after
31st December 2008.
by Gary Affeldt - APL 8-14
Contacted by the Shade, the mysterious and beautiful leader of the Drinkers
of the Cup of Midnight, you agree to undertake a mission to retrieve the Draco
Mystere, a legendary book of lore regarding dragonkind. The book is located
in the Howling Hills, deep inside the Old One's evil lands. Discover the secrets
it reveals. A one-round Iuz's Border States Metaregional adventure set in
the Howling Hills and the Crystalmist Mountains for APL 8-14 (character levels
5-15).
Available for all types of play. Retires after 31st
December 2008.
598CY Scenarios
by Joshua B Grace and Chris Hoffman - APL 10-16 - 2 rounds
After years of scheming, the chromatic dragon cultists take a daring new step
as they move toward the completion of their plans, and you are recruited to
thwart them. Meanwhile, the Drinkers of the Midnight Cup want you to help
investigate a startling new connection between the cultists and Iuz. Finally,
another party wants your assistance, too, for what could be the strangest
mission you've ever undertaken. What does all this mean? You're going deep
into lands swarming with orcs, demons and undead to find out. A two-round
Iuz's Border States metaregional adventure for APLs 10-16. This adventure
includes untiered encounters and an extended play opportunity.
Conclusion of the Dragon Scales plot arc. Available for all types
of play. Retires after 31st December 2008.
by John du Bois and Andy Pearlman - APL 12-16 - 2 rounds
Find the Nine, not Five Lying
Free the Cold from Wicked Old
And Stop One from Calling None
A two-round Iuz's Border States metaregional adventure taking place throughout
the metaregion for APLs 12-16. This adventure is connected to the Core Ascension
plot arc and, for story continuity, it is recommend that this adventure be
played after COR8-06 Entrapment and before CORS8-02 Wheels within Wheels.
Worshippers of Kelanen, Telchur, and Vatun will particularly enjoy this adventure.
Connected to the Ascension plot arc. Availability to be advised. Retires
after 31st December 2008.